project zomboid are zombies attracted to light. The first complaint I have (currently at 175. project zomboid are zombies attracted to light

 
The first complaint I have (currently at 175project zomboid are zombies attracted to light  Whether it be walls, doors, or window barricades; they attract zombie aggression

That's why so many players think dead bodies attract them, but actually they just come because this chunk is not enough populated. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Project Zomboid ; General Discussions ;. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. Once a zombie starts banging away at stuff more will follow. too many thing to care about . ago They're attracted to light No, they are not. If they get attracted by a sound they will path around the entire fence no matter how long it is to the spot where they heard the sound. I think you need atleast level 1 electrical to remove the lights from other buildings. I was wondering if there was a way to replicate this in Project Zomboid. The myth come from an option in the sandbox setting but the dev confirmed it is just a place holder. They'll only start banging on things, if something attracts them. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The default zombies in Project Zomboid are inspired by George A. Zomboids will prioritize their pathfinding needs. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. Project Zomboid. This isn't true. If you have mechanical skills and the crafting recipe, you will be able to craft Noise Maker with Remote Trigger/Timer/Motion Sensor later on as well. From camping. So Im at that point in the game where Im starting to get really paranoid and invested. This happened a few days ago on my character (I ran through even more zombies, also my zombies are superhuman in terms of strength), but I don't think it's consistent. Description. . They just wander around supposedly aimlessly. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. I do think it should be based more on light than sound. I don't know if any of these are true. ZeroOnline • 2 yr. I have never tried it, but I had heard you can use walkies to lure zombies. They can't destroy/attack pre-generated building tall fence and wall so it might seems they focus on you because they do it only to you. as far as i know, constuction/anything using the hammer, fighting, and movement are the player actions that the zombies can hear. It may still attract zombies until you have a more secure perimeter fence. I don't know how many of you that have had the unfortune to encouter this, but if you walk up a stair, and a zombie is standing right there, it can attack you before you even see it. Step 1: Build up a campfire in a place. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. Then you can park somewhere and double back around. 2: Set tv to like 2 volume. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. There are not really hordes, more groups of zombies. Smell, Sight, and Sound all attract Zombies. get two walkies, tune to same frequency, and place one down. Lightfoot can be leveled up as you sneak past zombies. just coming back to this game after half a year. we tested it in 41. It can also be that you are at the top of the stairs, and a zombie walks up and attacks you before you see it. I don't remember. The game does have voice chat, but it isn't "immersive in-game sound chat", at least not yet. Closer to the garage. Brygun Jan 5, 2022 @ 7:44am. Project Zomboid. Set up a nice base outside of town and want to just work on my all my skills. Also zombies in PZ are based on George Romero's zombies. Per page: 15 30 50. A good rule of thumb is, if you can see the zombie, it can see you. They can only detect movement and sound within a certain range, and their vision is greatly reduced in low light conditions. Pickling of farmed. So Im at that point in the game where Im starting to get really paranoid and invested. With fully covered windows, light shouldn't attract zombies to begin with. Biohazard Feb 7, 2016 @ 5:02pm. Does light attract zombies project zomboid? Movement and Horde Behavior Zombies are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. Rodrigo Nov 3, 2019 @ 4:27pm. They'd have better luck just breaking down a wall next to the door. This guide assumes one is playing in Survival mode on version 41. So Im at that point in the game where Im starting to get really paranoid and invested. Zomboids are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. Recommended Read: What Happens When You Die in Project Zomboid. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. JoeTheMysterious. So it's not attraction but you could call it like adhesion or something. Set up a nice base outside of town and want to just work on my all my skills. Also in the settings for sandbox there is an option for nighttime events. 1. Project Zomboid is a post-apocalyptic survival game where players must. that is big risk to play with generator . Zombies won't eat each other it seems but will to other bodies in vanilla. So Im at that point in the game where Im starting to get really paranoid and invested. Here is my not-so-safehouse so far: If I put a campfire at the rooftop, will zombies see it from the ground? If I put a campfire at the back of ground floor instead (log walled area), will the "room" burn once I enclose all sides with log walls? However, Smoke Bombs does stop zombie agro as long as you don't make more noise Zombies aren't attracted to light either. It doesn't draw zombies like an alarm would do, so as long as you put it in a place far enough from zombie pathing around your base you are ok. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. #1. Set up a nice base outside of town and want to just work on my all my skills. Terrorscream. #3. The zombies follow each other's sound. - Zombies are not attracted to zombie blood (like blood on. v. 2. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. I don't know where they keep coming from. No help is coming – their continued survival relies on their own cunning, luck and. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Not only sound. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The car horns are a really great tool for clearing out area you can't clear out with your weapons. So I stole a cop car and turned on the siren to try and bait a buncha zombies away from the gas station. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. The switches in my house are pretty quiet. 4. I don't know where they keep coming from. Cruise in first gear to be as quiet as possible. So if you attracted the attention of one zombie in a horde there's a pretty good chance that the rest will follow. 311K subscribers in the projectzomboid community. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The respawn is infinite, but slow, so if you make good headway and keep at it you can maybe keep an. No. Yes. In my experience, no. Set up a nice base outside of town and want to just work on my all my skills. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. Tudo Discussões Capturas de ecr. Most of my Walls are indestructable, but obviously Id feel. So Im at that point in the game where Im starting to get really paranoid and invested. 2. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. You can change the alertness of the zombies under Sandbox settings. Some things I've found: - player made walls can be destroyed by zombies. ago. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Stack all the bodies into a giant pile and then find a fuel can (check gas stations / warehouses) + lighter then right click the bodies and you have an option to burn them, there will just be a pile of ash left. Makes exactly 0 sense for zombies to be attracted to an area just because there's no zombies there. NOT. Migration happens periodically regardless of whether you are asleep or not. Thx. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Kindly fix that, please. The zombies would also be smelling around them. #2. Banging zombies or multiple ones dying can attract them from a VERY LARGE AREA. pgames-food May 22, 2019 @ 1:38pm. I just wanted to ask a few things, Ok so I put sheets on the windows so zombies can't look in, So they'll probably just move on, What about the upstairs windows, can zombies look in upstairs windows from ground level, should i bother putting sheets on the upstairs windows, Can zombies climb in upstairs windows? also i know zombies are attracted. I don't know if any of these are true. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. They just wander around supposedly aimlessly. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. Set up a nice base outside of town and want to just work on my all my skills. After thinking of ideas, I remembered a zombie board-game I'd played a few years ago called Dead of Winter, which features some gross, plaguey typ. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. They also migrate from cell to cell. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. See the Superb Survivors tab for settings in the Main Options Menu. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. So light just matters for making you more visible? murinon Zeds see that slight flicker of light and react to it. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. The game uses the traditional Romero style slow-moving. Sound is another obviously so if your watching t. If electricity is still available and lights are on or radio is making sound, it can also attract zombies. In that case, you have a good reason to burn bodies. 3 Aenir • 2 yr. I don't know where they keep coming from. Per page: 15 30 50. So Im at that point in the game where Im starting to get really paranoid and invested. Tbf, the high population is only really present on the main road. Less volume means less range you can hear it and gain positive effects. Rymarre Dec 2, 2015 @ 10:19am. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?© Valve Corporation. we tested it in 41. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Then, in the early game, you must find and loot as many items, food, bags, and weapons as possible, then. I don't know if any of these are true. So if there is a meta event they will end up bashing them. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. But if you increase the zombie count, you will notice that if. There isn't an actual mechanic that draws them to light. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So if your lights are always on they don't care. They have an insatiable hunger for human flesh and will not hesitate to kill. Canadian Normandy Oct 21, 2014 @ 4:33am. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. They hunt only by seeing the player or vehicle, and sound. Zombies can detect you through blood yes. Is there a limited amount of zombies in Project Zomboid? There’s a finite amount at any given time and the numbers can be thinned as you play. So a torch or turning on lights without closing curtains will attract them towards you. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. You can lock all doors. Set up a nice base outside of town and want to just work on my all my skills. Set up a nice base outside of town and want to just work on my all my skills. I don't know if any of these are true. Dixie: 350. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. 11. Im currently doing pretty well and plan on using Generators and Walllights to illuminate the outer Walls of my Base. Set up a nice base outside of town and want to just work on my all my skills. 3 Aenir •. So yes, light definitely bypasses curtains at night, so either turn them before it gets dark, so there isn't a change in lightning which is what attracts the zeds or don't turn them at all. I don't know where they keep coming from. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. Could have been just a radio placed on ground and turn up and. Dr-Mailman • 10 mo. They have an insatiable hunger for human flesh and will not hesitate to kill. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. sugarskull Feb 7, 2016 @ 3:20pm. Or, if the heli sees you, it will hover on top of you for a few hours, drawing the zombies to you. Zombies are attracted to light sources, making it important for players to use light to their advantage while also avoiding danger. 78. 61 One of us wore a gas mask, the other one didn’t and we felt queasy and sick around the same time fighting and standing on 800+ slain zombies (Time: 20 minutes) (location: Louisville, indoors mall) If you hear flies, you are in range of getting sick. the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. In terms of mechanics: Light / Sound. Sleeping at upper floors is allways the best. Now get out and place the kit and some fuel and light the fire. Subscribe. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. making noises to attract other zombies while you crouch-run away making as little noise as possible - this is aided in part by Graceful and. You can cover all windows and doors with Sheet taken from other houses even without using any mods. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. zombie detection seem broken to me. Also a Tip. Set up a nice base outside of town and want to just work on my all my skills. Set up a nice base outside of town and want to just work on my all my skills. - Players with bleeding wounds attract zombies. So if your lights are always on they don't care. At unmodded game as I have experienced, zombies tend to be attracted to the light and movement. You walk faster than a zombie so you can juke and kite them around as needed. 1. Inklii. Last time I successfully hid there would be periods where I couldn't hear it at all about every hour or so. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. turning on or off lights attracts them. My last char died so I haven't had a chance to try it out but it should work. Yes, not just watches on zombies but alarm clocks inside houses as well. So the zombie must have heard some kind of noise. Originally posted by jk. The best defense against the undead is an efficient escape. Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. This mod allows players with level 3 Electricity, an Electrical Wire, and a Screwdriver to make constructed Lamp on Pillars into generator-powered devices. The beauty of Project Zomboid is that despite a languid pace, there’s an unnerving, creeping realization that time is progressing in the game world and those fresh supplies and quiet, safe areas. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. its the same when standing under a streetlamp at night, zombies will notice you from far further. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. #2. However, zombies that have turned to ash seem to act like regular dead zombies and will attract flies and make you sick in large. Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. What happens sometimes is that they follow me at a distance (out of view) and if not paying attention they might seem to come "out of nowhere", This is specially true when using a vehicle, since the noise tends to herd zombies behind you. fireplaces in houses also have a glow. I was under the impression that there would at least be something left over like a skeleton or something after what i am assuming happened is a. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. If it didn't spot you, the sound will fade to nothing periodically before returning. Project Zomboid, the indie game about surviving a zombie apocalypse for as long as possible, has received a lighting engine update that adds new gameplay elements. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Set up a nice base outside of town and want to just work on my all my skills. Ie a sudden change in light level. I've tested this by blinking flashlights and headlights at them from just outside their vision. . So you might find yourself too close for comfort when one or more zombies get back up. Lights will attract zombies. Set up a nice base outside of town and want to just work on my all my skills. 1. Sleeping at upper floors is allways the best. Posted December 13, 2022. ago. 3 hours played) are things like zombies beating down doors, or randomly attacking doors or windows without hearing noise or seeing anything. Uses 9x19 which are as common as dirt and is pretty powerful. Now grab a running car, a campfire kit, some fuel and a few beers. When it comes to zombies, there are many questions that have been left unanswered. And the zombies won't spawn/migrate when they can't path into a certain area. The range at which zombies will track a bleeding player has been changed from 50 to 5. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be. This is also the reason zombies "seem" to gravitate towards roads, they follow the noise of your car. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. #1. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The others, from what I remember, do not. then under "general" you will see "launch options" with a text box below it. The zombies can be heavily modified with the use of custom sandbox. It only takes one to see you and shuffle on over. Before I start and get ressources, mostly gens and walllights. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. I bash 1 z in a house. So Im at that point in the game where Im starting to get really paranoid and invested. So its too expensive in gas that does not replenish, repairs, attracting zombies, to name a few. Solution was. Set up a nice base outside of town and want to just work on my all my skills. 707: Well, run, but not in a predictable way. Description. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. While the campfire is burning, you can. Closed doors mean that the zombies will have to bash on the doors to get to you, and the sound will give you a chance to wake up and either fight or run. fighting, and movement are the player actions that the zombies can hear. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. They literally added a huge audio radius to light switches to fake this. Oragepoilu Sep 18, 2022 @ 8:01am. I don't know if any of these are true. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…So Im at that point in the game where Im starting to get really paranoid and invested. Campfire can be heat source in winter. Because it's constantly making noise and leading zombies in different directions as it circles, It's inevitably going to lure zombies through your hiding place. There is a significant range difference between Scent of Blood and Scent of Blood (Lite). Exactly but be. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will swarm the only. It's a small radius around it (20 tiles IIRC) that draw zombies, but it's like nothing in the end. simply going somewhere else for awhile, sitting down. By understanding how light. In conclusion, zombies in survival and horror video games are attracted to bases due to noise and activity. 5. These once human citizens of Knox Country roam the landscape in the thousands. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. There is a mod called 'Trash and corpses' that adds exactly that all over the map. When you fight groups of zombies, attract them 1 by 1, and also enable multi-hit for zombies. The zombies attract noise and to avoid noise, you can level up lightfoot. This mod makes zombies attracted to blood of the living. I don't know if any of these are true. they randomly roam around, and unless you enabled it, they don't attack anything unless they see/hear something. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. I don't know if any of these. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?So Im at that point in the game where Im starting to get really paranoid and invested. The main use for sneaking I have is crawling close to a larger group till a couple of them that happened to look in my direction aggro, while the rest of the group is still looking the other way. Defending Your Base in Project Zomboid. Vehicle noise and zombies. The helicopter noise spawns exactly the same way a gunshot or car honk noise does, in a very specific location. Zed AI wants to go from point A to point B, if your home is in the way then so be it. william_es Oct 3, 2022 @ 12:02am. Project Zomboid - Project Zomboid is an open-ended zombie-infested sandbox. Nope. The default zombies in Project Zomboid are inspired by George A. I don't know if any of these are true. That will bring then. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. I don't know where they keep coming from. Building things is the only way to keep areas clear for now: (. Sneaking, sprinting, jogging, racking, reloading, climbing, fence-jumping, collapsing and much much more. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. Shift + w to cruise control. Whether it be walls, doors, or window barricades; they attract zombie aggression. It will power both the shed and the house, but if the. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know where they keep coming from. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. Light source itself doesn’t attract zombies. I don't bother with the light poles. ago Curtains and barricades block vision, so zombies that are outdoors and looking in your direction will not spot you. While the campfire is burning, you can. Congrats you just cleared out the neighbourhood. The last thing is the World Origin. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Zeds see that slight flicker of light and react to it. Sometimes a temporary barricade can also help you when scavenging and looting, so they have more utility than just protecting your main base. As logic dictates, yes. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. Originally posted by Death: Originally posted by Sick Boy: It depends on the actions. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The light can be toggled with F. ago. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. As others mentioned, sound, rotting corpses, lights may attract them too. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. Project Zomboid. Originally posted by Vaileasys: I can't say for certain whether the zombies are affected by the night in the same way the player is, however I know that zombies are suppose to be attracted to light sources during the night. Also, over time, I switched to an increased population of zombies, and now I play in a world where all zombies are sprinters at night, a constant and cold winter (as in winter is coming challenge) and with a zombie respawn in 10 days. I don't know where they keep coming from. I don't know if any of these are true. The fact is that sheets do block the light. I don't know if any of these are true.